IIP-48: CIOTX – A Unified Cross-Chain Token Standard for the IoTeX Network

  1. HF won’t fix this b/c legacy IOTX-E is on Ethereum mainnet.
  2. We could remove liquidity IOTX-E once IIP-48 gets deployed.

More to share with the community: below is the latest thinking about IIP-48 to deploy the unified IOTX (which is CIOTX right now, not a new one) to multiple chains and we are experimenting on Solana (https://solscan.io/token/7YxKKQ9GucX4qcXMd5aZLBbKBjXB2Kp57UQPUBoy5113)

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I would tell everyone that IoTeX is not a project you can make money with. It’s not something to invest in. The project is already diluted into multiple versions of the token, and people are looking for clarity — not a token that is priced 60–70% higher on Coinbase compared to other exchanges, which creates distrust.

Let’s call it what it is: IoTeX is an IoT project that facilitates transactions between devices, and this cannot bring value to the token, because machine-to-machine interaction is not something you can speculate on. It’s just a reward system between machines, made precise through zk proofs — but nothing more from an investment perspective.

The tokens you can actually make money with are the ones connected to capital — for example, DeFi or RWA. IoTeX is only about verifiable machine-to-machine transactions — like from a Pebble Tracker to the blockchain. Nothing more.

Thank you.

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**And let’s be real… they only come out with “news” like this right before altseason, just to create hype around the project. That makes me wonder — why haven’t they brought any real value to the project in the past 3 years? Why has it been sitting at the bottom for so long?

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Dear IoTeX Community,

Please note that, also thanks to your feedback, the IIP48 content has been updated. Please have a look at the updated proposal, and, as always, feel free to share your thoughts and comments.

Thank you for your contributions!

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This is what we’ve saw on 6/18 the liquidity of IOTX on multiple chains:

IOTEX L1:
TVL: $3,468,000.60
24H Trade Volume: $6,509.99
link: https://mimo.exchange/explore/tokens/0xa00744882684c3e4747faefd68d283ea44099d03

BSC:
TVL: $41,581.33
24H Trade Volume: $12,331.47
link: Overview - Info | PancakeSwap

BASE:
TVL: $121,230.63
24H Trade Volume: $9,950.86
link: Uniswap Interface

ETHEREUM:
TVL: $393,532.01
24H Trade Volume: $226,806.30
link: Uniswap Interface

ETHEREUM:
TVL: -
24H Trade Volume: -
link: Uniswap Interface

POLYGON:
TVL: $63,022.59
24H Trade Volume: $12,919.63
link: Uniswap Interface

SOLANA:
TVL: $42,663.73
24H Trade Volume: $9,292.42
link: https://solscan.io/account/Cu8HvAvgcXig6XACdQjePvR9XLVyhrfn3aVqJZQrH6AQ

Trading volume, especially on CEXs, reflect the fact that investors and MM are not interest in IOTX, that because of multiple version of coin and limited flow due to IOTX-E issue. When IOTX is not being interested by investors, projects developers will not interest to build projects on IOTX chain. IOTX will become death chain. The longer of multiple tokens problem drag a long, the worse for the whole ecosystem. All efforts building IOTX chain will be waste.

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IOTX-E is the big red flag. I mentioned this since it was listed on CoinBase. Without solving this issue, it’s difficult to create adoption.

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The need for our beloved IIP-48 is clear… one of the best decisions the community will ever make! We all know how bad it is to have multiple “IOTX” tokens, how damaging it is! The team should consider this their highest priority right now. Or, if not their highest priority, one of their highest. Either the team does this once and for all, or we’ll have to forget that $IOTX could ever reach $1.

no lies detected. the token fragmentation has been a drag on the ecosystem for too long.

IIP-48 is about more than just cleaning house—it’s a foundational move to kill user confusion and fix the liquidity mess. It’s about making things work better for everyone, from builders to newcomers.

Real recognizes real. This is how we build for mass adoption, not just for the charts.

2 Likes

We don’t need great speech. We need action. It seems like team never care about this and put it as low priority.

heard. talk is cheap.

devs build, but the community has to apply the pressure. it’s how the game is played. the frustration is valid.

1 Like